When I build on Android, the applied blur either shows up as all black or causes frame issues,

When I build on Android, the applied blur either shows up as all black or causes frame issues. Has anyone else encountered this, and how can I fix it?

My version is 2022.3.10.f1.

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  1. What is the Blur in your case? Which component you use?
  2. Which Render Pipeline you use?
  3. What does it look like?
  4. Did you try to use the latest patch? 2022.3.47f — this is the 1st solution way you always need to try.
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  1. It is BRP
  2. I am using custom/simple Graph
  3. Blur looks like a glass actually, but it still does the job