When i get close to ANYTHING it goes away! please help

when i get close to anything in my game it automatically disappears. Here a video because i don’t know what to do…

I don’t see it much, but when I see this sort of thing I automatically think of the camera’s near clipping plane. Could it be something that simple?

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Change you camera clip planes.

Select the huge map object and press F while in the scene view. This will adjust the clipping planes automatically.

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thanks so much!

I’ve found the fix to be the opposite. It seems that unity adjust the clip planes based on the size of the object, so if you focus (“f”) on a huge object, then the near clip plane is pushed way out. To fix it I have to focus on a small object. Personally, I wish they’d leave the clip planes alone.