CheckConsistency: GameObject does not reference component Light. Fixing.
CheckConsistency: GameObject does not reference component Animator. Fixing.
CheckConsistency: GameObject does not reference component Animator. Fixing.
Assets\Standard Assets\Utility\ForcedReset.cs(6,27): error CS0619: ‘GUITexture’ is obsolete: ‘GUITexture has been removed. Use UI.Image instead.’
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Same issue. Standard Assets seam to not properly work with a version of Unity (at least not with Unity 2019.3.0f6 (64-bit) version)
not working with version 2018.3.7f1 either. I was just using them last night too with no issues.
same problem. Anyone?
Go inside the code and do exactly as it suggests, problem will go away
The GUI error can be fixed by adding
Using UnityEngine.UI
and remove GUI from the code for example “GUIText” will become “Text”
as for the other errors…I’m also facing them and the thing is the standard assets have way too much problem to work other then there own specified version hence creating these errors tho if you find solutions for others do let me know. @smndey @QQQ_QQQ
I’ve fixed the GUI issue in the code, but am still getting these errors for GameObjects:
CheckConsistency: GameObject does not reference component Light. Fixing.
CheckConsistency: GameObject does not reference component AudioSource. Fixing.
How do we fix the CheckConsistency
errors?
I’m also getting this error:
Switching to PC, Mac & Linux Standalone:WindowsStandaloneSupport is disabled
My build settings are set to PC, Mac & Linux Standalone. Why am I getting this error?