When I put an animated character in the scene, there is no movement. How come?

Hello, I just want to have a character that performs a movement permanently, e.g. waving, without controlling it by WASD.

I created and imported a suitable FBX for Unity at Mixamo, adjusted the textures, set the animation lop time. In the inspector the person also runs correctly as desired.

But when I put the character in the scene, there is no movement. From the previous tutorials I haven’t quite figured out what the problem is. I don’t want to model the character on the figure to be controlled, I just want him to stand independently in the picture and make the movement.

Can someone tell me what I’m doing wrong or what I still need to do to achieve the desired result?

Thank you

2 Answers

2

i’d really love help you out on your character

You must add an animator component to the object in scene.Then add the animation and you can move it