Hi,
I am baking a texture in Cinema4D, it looks nice and bright, creamy color with nice shadows… when i import it into unity it turns into a dull, darker texture that looks really ugly.
I tried to turn up the default render color, but i am not sure if i am supposed to do that. Anyone have any advice? also i am not using a lightmapped shader, just a diffuse shader with the color set to white.