When is a static game object static?

I’m using Unity 4.6.8 and programming for a mobile device.

I have 10 cube objects in the scene with the static toggle button set to true in the inspector. Now I click “play” in the editor.

After three seconds, I also instantiate 10 cube game objects with (static = true) in the scene.

The first ten objects are static. Are the instantiated ten objects also static? They are instantiated later.