when switching scenes, old GUI remains on screen

So I am using the new Unity UI in 4.6.x and in editor everything works fine. Once I build the project to standalone however. The moment I switch scenes the old UI keeps showing on the screen. It is no longer intractable so I’m guessing its just a visual thing. Anybody ever experienced this before? Is there maybe a way to clear the UI layer each onlevelwasloaded?

Many thanks in advance for taking the time to reading my question Y’all!

Thijs

Figured it out after some poking around. The main menu scene didn’t have a camera. This was fine in editor mode but causes problems in a build version. I am leaving this here in case anybody runs into this problem in the future