When the function il2cpp::vm::MetadataCache::Clear() is called?

I’m trying to get rid of cached part of global metadata on memory.
But I can’t find the references when the function ‘il2cpp::vm::MetadataCache::Clear()’ is called.

When does it called at Windows Standalone64?

This function is only called with IL2CPP is shutdown and reloaded, which is not supported on Windows Standalone player, I believe.

After it is called, the only thing you can do is reload the metadata cache - the program won’t be able to run without that, so unfortunately you cannot get rid of it.

We don’t support modification of any of these files, unfortunately. This is not an extensibility point for Unity.

okay, cool.
thanks for reply.