When the objects collides with FPS controller, it pushes my FpsController forward forever, what is happening?

When the objects collides with FPS controller, it pushes my FpsController forward forever, what is happening?

My script is grabbing object by using mouse ,
when i grab the object near or under the Fps controller
it pushes my controller far away. It is unnatural!
Hope you can help me or give me some comments.

What is solution ?

1 Answer

1

Hi, if your fps controller has Rigid Body component make sure Drag value has value greater than zero.
Something like 0.5 should work fine.

Otherwise it would behave like it is on extremely slippery surface.

it still pushes my FpsController fly away When i grab the object under it, it will pushes very high I have found some features, after i take the object off, i will fall down and the object will act like reflection and fly away. Do you have any idea of it?

oh i think i have found the solution By the way thank you so much friend

I just need help with how to actually do the stuff in the tutorial.