Im watching a tutorial series and when they open their Monodevelopment it only haslike 3 folders.The solution, Assets folder, and references folder. When I open up my script double clicking it. My game has like 6 folders. Assembly - CSharp then reference & assets inside of that folder.
Im sure you all know what im talking about but can someone help me understand why I have all these.
http://s23.postimg.org/cpjp4et9n/Help1.jpg
This is because you are using javascript and C# scripts, javaScript (or UnityScript) has its own project settings that is why you have Assembly-UnityScript… and the Assembly-CSharp… is for the settings of the C#.