Now, everything in Unity is under experimental preview. Nothing is ready to use. HDRP, DOTS, new input system, incremental GC even LWRP still lag of features. I don’t even know when Unity 2019.1 gonna get stable release.
I really wish to use Unity but it take too much risk and nothing and guarantee.
Using old stable Unity features? Nah, that really bad if you see on Steam, many games that use old features of Unity have similar problems. Just take a look at these and you will understand. unity game steam problem - Google Search
Can anyone confirm me when will it be ready? or we stuck in loop of development forever!
Nothing you need to make a game is in experimental preview. Everything in experimental preview is merely the upcoming features of the game engine. Experimental previews are not unique to just this game engine either. Every game engine out there has them in some form.
Feels like another one of these rumbling thread, bringing nothing.
What is its point, when there will be always future tech, meaning, it will be never “everything ready”.
Closing for being just needless ranting. Unity is the by far the most used game engine, clearly it is “ready” and has been for years. As pointed out in the previous post, there will always be new features in development. (hopefully… if that ever stops, time to switch). Don’t use preview features in production. Or if you do, don’t complain if they don’t work as expected.