Android Remote - Remote debugging tool for Android devices.
i see this in the new release of unity3.2,but i can’t find it.
anyone knows?
thank you~
Android Remote - Remote debugging tool for Android devices.
i see this in the new release of unity3.2,but i can’t find it.
anyone knows?
thank you~
Yeah, it got a bit postponed for the Marketplace, so for now you can take it here: http://beta.unity3d.com/download/6014513310/AndroidRemote-3.2.0f4.apk
it works perfect!!!
thank you so much!!!
I installed it, have the device hooked up to the computer and launched the remote but when I hit play, I don’t see anything on the device’s screen and touches on the device do nothing. I tested this on both a mac and a pc and neither works. USB Debugging is also on. Am I missing a step somewhere?
did you restart unity?
Im also having problems with unity remote, i have tried starting the remote first then unity, unity then the remote, but still cant seem to get it working
Piping up for Foyleman - Yes we restarted Unity on both machines- we are using a Droid X
Perhaps if someone can illuminate any special steps that they took to get it working would be fantastic
step of mine.
1,install the remote apk file on your phone.
2,enable usb debugging.
3,connect your phone to computer with usb.
4,lunch remote on your phone.
5,lunch unity and hit play.
that’s all what i done.
maybe you need to switch platform to android in building settings and check your android sdk.
We will re- attempt first thing tomorrow thanks for the help
i followed all of those steps dongaling, the remote just says push play in the editor. When I push play, the remote does nothing. Is there some setting on the computer I missed?
The trick is to ensure that you lunch unity after connecting the phone. If the screen turns off you will also have to relaunch unity.
We’re aware of these issues, but we felt that Android Remote could speedup the development alot, so we made it available in the current state.
With some devices you may need to relaunch the Remote for it to work, and in some cases you also need to restart the Editor.
If you experience any other issues, please report here of rather file bug.
Success on our End- Thank You for all the help!!!
So, what’s the easiest way to get an APK of Unity Remote on an Adroid device from a Mac? Are there any good Mac-based USB or SD-based APK-installers out there?
Just browse to the link with your android phone and it will download automatically.
Awesome! Love that Android.
Just out of curiosity, if I have an Android Project file on my computer and want to get it on my aPhone, what’s the quickest, best Mac way to do that?
use adb install path/remote.apk from android-sdk/platform-tools
this seems much more complicated than it really is… I downloaded the android unity remote from marketplace, selected debug mode and connected device to pc and launched remote, launched unity 3.3 and hit play and restarted many times with no success. what am i missing??
I have java sdk 32bit and android sdk installed so i’m good there.
I’ll give it a second attempt tonight…>.<
I’m really curious to see what the sgx530 gpu can render in unity realtime? is unity terrain out of the question on a droid x? I’m shooting for tegra 2 optimization but since i don’t own a tegra2 atm i want to be able to run my game on older devices like my droid x on the games low settings.
I have had no luck getting this to work. It was very easy on the iphone set up, but I have followed all the steps above, I have the android sdk and java sdk installed, I set up debugging, open unity after I have run the remote app, nothing changes on screen. It just says press play in the editor. I am stumped. Tried so many times now.