I am building a road network simulation concentrating on car and pedestrian behaviour. I looked into the Unity Asset Store but couldn’t find much options in real life looking human characters/assets in a city.
My idea is to develop a VR game where there will be different kinds of pedestrians like males, females, children, senior citizens and their subtypes.
I am open for any leads in this. Thanks in advance!
There are asset like easy road, and city traffic or something like that.
For human simulation you will need own animations. But can look into character animations in general.
You could try UMA but that not necessarily is what you are looking for.
In general, for what you need, you need build own solution, made of multiple component.
Specially for VR, you need to consider performance.
I see you are new to Unity forum.
If you are new to game dev as well, I strongly recommend skip VR and learn basics of game dev. Depending on your expertise level.
Ah yes, great advice. Let’s take a look at some results!
So we have spam entries and loads of copyright and trademark encumbered material. Looks great!