Unity provides Log to Linear CUBE LUT in their Additional HDRP Resources, which is equivalent to “No Tonemapping” settings. Where can I find the same file for the “Neutral” settings?
Would really appreciate some help here…
Did you have any luck finding it? I’m looking to use it as a reference to debug some issues with custom Luts I made.
nope…
I think that the tonemapper uses this shader to do the color transformations from Unitys default colorspace to Aces. If your having trouble making luts, I’m facing a similar issue.
9248307–1292997–ACES.zip (10.2 KB)
1 Like
attached is the HLSL file i found in the packages folder.
file path: \Library\PackageCache\com.unity.render-pipelines.core@12.1.10\ShaderLibrary