Where can I find the documentation for the new networking stack?

Is there any documentation for the new Unity Transport Layer and the upcoming NetCode projects yet? All I have been able to find are some blog posts.

The current networking documentation is littered with warnings about UNet being deprecated, and blog posts say we should be switching over to the new networking stack, yet I can’t seem to find any actual documentation about it.

I believe this is the extent of it:

https://github.com/Unity-Technologies/multiplayer/blob/master/com.unity.transport/Documentation~/index.md

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The Asteroids sample is the most advanced. Take a look at it. It’s pure ECS though, which is a weird choice. You can get it to work with GameObjects, it just requires some changes in the NetCode code files. Mainly DefaultGhostSpawnSystem.