So I thought that simply double clicking on the “script” in the editor would be enough, but it seems that it is linked to UnityEngine.Networking.dll instead of an actual .cs file.
Are we stuck wondering whats inside the blackbox or is there a place to view the source code to these high level classes. They would be both huge learning tools and good starting points in general in the common case that modifications need to be made to the way networking works.