I can’t find Unity’s editor script folders. I need to use some of the Unity’s editor’s editors features in a build. That can’t happen and that’s why I want to copy some code from existing Unity’s editor scripts. In this Instance I need to render a MeshCollider gizmo in a game build.
You are not allowed to redistribute the editor files. Also many things from the UnityEditor.dll only works within the editor as they are just wrappers for native editor code. No one is going to blame you when you decompile the UnityEditor.dll for learning purposes. However the editor and it’s editor scripts are copyright protected. They are not part of the redistributable engine.