Where can I learn to create servers for my game?

Hello,

Please forgive me if I describe this poorly. I am an indie developer and trying to learn how to network my next project. A good example of a game type that uses networking similar to mine would be a battle royale game.

So the player would queue up, the matchmaking server would then assign the player to an existing server or create a new server if others are full, and then fill it up with queued players and network their actions. My question is, where can I learn to replicate this process for my own game? Unity documentation gives good info on networking specific actions, but I am struggling to find info related to the other issues described above. Thank you for your help.

/[/QUOTE][quote=“ETurns, post:1, topic: 830631, username:ETurns”]
https://clicksud.mobi
Please forgive me if I describe this poorly. I am an indie developer and trying to learn how to network my next project. A good example of a game type that uses networking similar to mine would be a battle royale game for clicksud.

So the player would queue up, the matchmaking server would then assign the player to an existing server or create a new server if others are full, and then fill it up with queued players and network their actions. My question is, where can I learn to replicate this process for my own game? Unity documentation gives good info on networking specific actions, but I am struggling to find info related to the other issues described above. Thank you for your help.
[/quote]

Will you please share with us little bit more?