Where did the texture compression import options go in Unity 3.0?

Where did the texture compression import options go in Unity 3.0?

In the previous version you could just pick RGB, RGBA, etc when importing a photoshop file… where are those options now?

Thanks.

Joshua ----

They are still there but only on texture types that support it like Advanced
Also ensure that you check if you folded the part in the texture settings editor :wink: