Where did the texture compression import options go in Unity 3.0?
In the previous version you could just pick RGB, RGBA, etc when importing a photoshop file… where are those options now?
Thanks.
Joshua ----
Where did the texture compression import options go in Unity 3.0?
In the previous version you could just pick RGB, RGBA, etc when importing a photoshop file… where are those options now?
Thanks.
Joshua ----
They are still there but only on texture types that support it like Advanced
Also ensure that you check if you folded the part in the texture settings editor