Hi,
Seems that unity 4 RC 3 removed MeshTopolog.TriangleStrip? What the? I need it though, luckily, MeshTopology.Triangles + 1 does the same thing. It’s weird though!
Best regards,
Arthur
Hi,
Seems that unity 4 RC 3 removed MeshTopolog.TriangleStrip? What the? I need it though, luckily, MeshTopology.Triangles + 1 does the same thing. It’s weird though!
Best regards,
Arthur
No news on this?
Sorry, hate to bump this, but I’m just finding this really odd. Where did it go? Can I still safely use it using the MeshTopology.Triangles + 1 trick?
really? no one knows? ![]()
i am considering just building my own index in standard triangles…
this is quite lame that it just disappeared without suggested solution.
i wrote this to build my triangle strip…