Im using a character controller in my game but when I try to make the character move to a position at a certain speed it always uses the same speed.
moveVector=nextposition-currentposition;:(
controller.move (movevector) //should move immediately to the next position but it doesnt
What am I doing wrong?
the moveVector is what controls the move speed
change its size and it will impact your speed
But I want it to go to that position in that frame, also the Vector is larger than one and it still moves at the same speed. I also tried SimpleMove and I have the same problem.
Ok im not sure why, but after a few tries now is working, Im not sure what was wrong with it. Maybe I was using a vector pointing toward the floor and that was creating friction, Im not sure.
Thanks for your help dreamora. Im leaving this here in case someone gets the same problem.