I am following a tutorial which says first to import an image (title graphcs) , I did. Then it says:

“With the title screen graphic selected, navigate to GameObject | Create Other | GUI Texture. Unity analyzes the width and height of our graphic and sets it up as the background to our GUI. Press the Play button to test your game, you should now see the Play Game GUI button superimposed over the Robot Repair title screen graphic (or floating off from the topleft corner of the image, depending on your screen resolution).”

I have selected it but i find no Create Other option in GameObject nor the option of GUI texture.

I started learning Unity 3D today. So sorry is this is a noob question!

I have Unity 3D 4.6.1 PRO

GameObject → Create Other → GUI Texture is a menu choice from an earlier version of Unity. The GUI Texture gameobject is from before even the legacy GUI system. To my knowledge, it has been deprecated and doesn’t seem to be selectable in the editor’s menus anymore.

I suggest you switch to the new UI system that was recently introduced with Unity 4.6. It’s uptodate and will be far more beneficial to learn. :slight_smile: There are probably enough similarities between an Image from the new UI and an old-school GUI Texture that you can still use the tutorial you’re following.

The tutorial you’re following is out of date. The GUI Texture component (incidentally still available in the Component menu) has been replaced by UI since version 4.6.

You can make it with [Create Empty]

Create Empty → Add component → Rendering

You will find The GUITexture