Model made in Blender with two uv-s, build as asset bundle and imported on runtime is losing uv2.
What is causing this?
Maybe, Unity stripped it off.
https://forum.unity.com/threads/warning-to-all-my-friends-beware-optimise-mesh-data.544735/
Model made in Blender with two uv-s, build as asset bundle and imported on runtime is losing uv2.
What is causing this?
Maybe, Unity stripped it off.
https://forum.unity.com/threads/warning-to-all-my-friends-beware-optimise-mesh-data.544735/