I am trying to insert a WheelCollider to a cylinder primitive, that’s acting as a wheel.
- When I try add the WheelCollider component to either the wheel, or an empty GameObject, it’s shown in the Inspector but not in the Scene View.
- The radius is correct and the Gizmo is enabled, but I can’t see the green outline for the collider.
- I am focused on the WheelCollider GameObject in the Scene View.
How can I make the collider visible? Will it still work even if I can’t see it?