Hi,
I’m attempting to create a ‘space dust’ particle system using stretched billboards and I want to control the direction that the stretched particles are pointing in. I tried using the camera scale property (as the camera follows the player) but this creates a number of problems when the camera is rotated.
The stretch scale of the particles is dependent on the velocity of the player object but the direction is currently random. I noticed that the documentation of the Scripting API includes a ParticleSystemRenderer.alignment property but this variable does not seem to be accessible in the editor. Does this variable exist and can I access it? If not, then does anyone know a means to control the alignment of the stretched billboard via scripting?
Thank you.