Where is the asset bundle cache folder in Windows?

I have a bewildering issue in which the version of a scene stored in an asset bundle I’m loading is old, despite no known record of this old asset bundle existing and even after clearing the cache using the API. In desperation, I’d like to try clearing out the asset bundle cache folder manually.

Where can I find this folder in Windows?

Users
ame\AppData\LocalLow\Unity\WebPlayer\Cache

user / name / app data/ localLow/ here !

Users
ame\AppData\LocalLow\Unity\