where is the manifest file in unity?

hello guys,
I am about to publish my 2d-game on google play.
According to check-list i am supposed to remove log calls and android:debuggable attribute file from the manifest file. where is the manifest file ?

thanks for the advices and the answers.

On windows: installation\Editor\Data\PlaybackEngines\androidplayer

installation folder is generally [driveletter]:\Program Files\Unity for 64bit and [driveletter]:\Program Files (x86)\Unity for 32bit.

On osx it would exist in the .app

If you modify this file it will apply to all android builds, it is fair better to copy to your project in the location it belongs: [unityproject]\Assets\Plugins\Android

Project’s main manifest:

Assets\Plugins\Android

Copy of a valid manifest:

<InstallDir>\Editor\Data\PlaybackEngines\AndroidPlayer\Apk

Manifest that is generated by unity when build finished (merge of all project manifests, no use editing it, but useful for debugging):

Temp\StagingArea

Source: java - Use custom Manifest file and permission in Unity? - Stack Overflow

Go to Temp/StagingArea and then find AndroidManifest.xml copy and paste to Assets/Plugins/Android
Change insert android:exported =“true” in AndroidManifest.xml


it works fine for me