Ok, I saw in Unity - Scripting API: PlayerPrefs , it indicated where the file resides in iOS and Window. My question is where is it in the Android? Secondly, as the doc says the “… key where company and product names are the names set up in Project Setting”. So in Android, does that key came from the bundle name in the package identification field from Other Setting (in the Project Setting ->Player) ? Thanks in advance.
Anyone on this please?