Where is the XR Interaction Toolkit? In the Unite Copenhagen presentation, it was mentioned, but I cannot see an link to it and it does not appear in the Package Manager.
It’s not released yet. The eta according to Unity guys in other threads is to come along with full release of 19.3, which is in release candidate state atm.
Can we have an official word on whether this is still on track?
I’mma just leave this here…
https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@0.0/manual/index.html
Which led me to https://bintray.com/unity/unity/com.unity.xr.interaction.toolkit
Add this to your manifest.json.
Seems to work back to 2019.2:
"com.unity.xr.interaction.toolkit": "0.9.0-preview",
"com.unity.xr.legacyinputhelpers": "1.3.8",
Does it work with more recent legacy input helpers?
Stay tuned for a blog post coming next week ![]()
its only using LIH for camera tracking. so should work with whatever version you’re using.
The example scene with the Llama that shoots bubbles and examples of the toolkit’s uses would be really handy to have too. Looking forward to it and thankyou for your hard work on the functionality… now time to move my player controller over to using the XR Rig…
I cannot see that package in Unity 2019.3.7f1, is it still available ?
I only get AR in the XR list of items to add to scene
Google Android VR was discontinued by Google as far as I know.
I see, thanks. Is there any other way to test VR in Unity without a VR device ? I used to build for VR Android and test in phone in debug mode where both screens appeared on phone screen without Gear VR.
So i suppose Gear VR is no longer supported in general ?
Gear VR support was dropped last week i believe, worth googling as most smartphone VR is being phased out it seems.
Use the Mock HMD XR plugin, you can find it in XR Management or through Package Manager.
In the game view window change ‘View’ to ‘Both Eyes’ or ‘Oclusion Mesh’
Many thanks for the hints, will try that asap
I just need to develop assets for vr without actual headset, if this works will be ideal ![]()