Hi there.
First of all you’ve already made a great job, thanks!
I initiated CrashReporting as described in help, all works fine except of userId. Im initiating library as below:
CrashReporting.Init(projectId, gameVersion, userId);
I don’t know if I’m missing something, but I cannot see userId on the dashboard. The only thing below Exceprion Reports and Details is:
I think there’s missing something
Currently we use the userID simply as a count to help identify how many different users are experiencing a specific crash. However, the plan is to later be able to expand upon an individual user and see what crashes they’ve seen.
Cool, it will be useful in situation, where certain player reports some ingame bug (our community do this a lot). Then we could check if that user has some errors reported by the Performance Reporting.
I’am Unable to init CrashReporting again with different user name or version…
getting error…
Already initialized remote logging.
My idea is to add dynamic user name based on users login…
I know it is restricted to have one object of Crashreporting class but how to change user name runtime
Thanks
Currently we aren’t saving the user_id field in the database.