Where is UWP player log for Build and Run launch ?

Hello! I have noticed that usual UWP player log path at
%USERPROFILE%\AppData\Local\Packages\<productname>\TempState\UnityPlayer.log
is not used for build launched from Build Settings window via Build and Run.
Log file works properly for builds builded at Visual Studio and launched as package.
Maybe there is another path for Build and Run case?

That should be the path. Perhaps Build & Run somehow ends up using a different ProductName?

Thank you, I double check all Packages folder

My bad, I miss that log file populated with data only after closing application. There is no problems with log file. Sorry for false alarm :)