im more on the side of visual aspects rather then coding but do you know where is a really good place to start off and continue on to learn the coding system? Ive wanted to make a game for quite sometime and im currently working on one but I just dont know how to code becuase i have this problem where I dont know how to get to certain things using coding. What I mean is like changing the Color or the Size would it just be like L,W,H or something else something with the color.
Anyway thanks for reading this I hope someone out there can show me where im able to start learning new things!
If you donât like this series, you can also check out:
C# 6.0 in a Nutshell â I find this a bit verbose but it is also a good introduction.
In my opinion the Unity learning resources & scripting tutorials should be viewed AFTER you have a good foundation in C# and programming in general. While the videos are great to get you up to speed with Unity and UnityEngine⌠it is not particularly good at teaching the basic programming concepts and design principles.
If youâre after a free but quality book, I hear great things about âThe Yellow Bookâ. Itâs free online, written by a university lecturer and actually used in universities. Iâve had a browse, and it seems to be a great introductory programming text.
Take note that Unity uses a somewhat dated version of C#. That will effect very little of what you learn as a programming newbie, but you should be aware there are some differences just in case you run into something that your reference says is correct but that Unity wonât listen to.
Coding lesson 101 - The compiler is a grammar nazi and will slaughter you for the tiniest mistakes. Practice correct syntax and punctuation in everything, it will make your life as a coder much easier.
Plus one for the learn section. Great for learning the basics. If thatâs not simple enough for you, try doing a few hour of code sessions to get used to the concepts.