I tried googling this and searching through old forum posts but I’m such a noob I don’t even know what to put in the search box that will get me anything.
I have developed a few 2d games for iOS using flash and actionscript 3 but I want to see about exploring 3D development. I checked out the tutorial about the alien in the spaceship but it said I should be familiar with menus and layouts and didn’t give a link for where I could become familiar with those things.
Well if you are designing 3D models for your game you could always use 3DsMax but I think it cost a bit (I use the one I recieved my UNI). Well, Unitys main coding languages are JAVA, C# and Boo. (Well from looking at the unity program anyway)
Also, rejoice. Unity have already demonstrated Flash builds (based on Molehill if I’m not mistaken) and will likely introduce it officially in 3.5 along with some very cool other features.
As for 3D modelling software, try Blender. It’s free and pretty damn advanced.
I recommend reading through Unity’s documentation, it’s the best place to learn. There are also several official tutorials for the absolute beginners you could follow. Look at Unity - Manual: Unity User Manual 2021.3 (LTS)
I apologize for the incomplete answer, it’s a very broad subject, especially if you plan to do the modelling, design and code all by yourself.