So it’s getting to the point where I really need to learn how to write some custom shaders for the iPad on my own, or atleast be proficient enough to make small edits to them.
I know I could search google, but I’m sure there are better places to start than the ones I found. Whats a good place to start on understanding how to program GLSL specifically for Unity and the iPad? Any pages or books or videos?
And if the iPad is my only focus, is it actually ideal to focus on GLSL over CG? Does that actually provide better/faster results?