Where to place Blender fbx exporter

Sorry if this is obvious, I have been reading about the issues with blender to unity exporting and know questions surrounding them have been asked a lot.

I found this post Blender 2.5 Support and multitude of related posts.

And I found the BlenderToFBX file to download, but I can’t figure out where I am supposed to place it? Is is used by blender or is it used by unity, if it is used by unity where do I put it?

Also, does it fix the issue with 2.60?

That Blender 2.5 support script goes into

(unity install dir)\Editor\Data\Tools

(and replace the current "Unity-BlenderToFBX.py" file)

That will allow .blend files in the asset folder to be properly loaded into Unity, I use it with 2.60a and Unity 3.4.2f2 without issues.

If you want to export blender models to unity, you should export the models to collada(.dae)file and then add the collada(.dae)model to unity! models work very good!