Sorry if this is obvious, I have been reading about the issues with blender to unity exporting and know questions surrounding them have been asked a lot.
And I found the BlenderToFBX file to download, but I can’t figure out where I am supposed to place it? Is is used by blender or is it used by unity, if it is used by unity where do I put it?
If you want to export blender models to unity, you should export the models to collada(.dae)file and then add the collada(.dae)model to unity! models work very good!