Where to start

Where should i start, i know basic languages

C++, C#, Java

But i have never used an engine before, so some help would be nice

How would i start out with player Rendering or somthing

First off welcome to the community.

I would tell you to start off by looking at the tutorials and going through one that interests you.
Like the Island demo.

Or just make a new project put in a flat terrain and add a sphere prim a boom your rendering once you hit play :lol: . Basically Unity helps you focus on the important stuff like designing your game and quickly.

I would stick with C# since you know it. One pointer is there is no name spacing with unity in C#.

Thankyou, but i do not understand the Engine it’s self, i have always harcoded things and now i do not understand what is going on, i am sticking with the island demo as my map because its just a home project and it will not get anywhere big, but i would like to figure out how to start with basic scripting using unity

Player Rendering + decent camera movement would be nice to get from someone after that i can look @ other codes and learn

After i get PvN (player vs Al) Combat, ill work on nvn( Al on Al) and so forth,

thankyou for the current information tho :slight_smile:

java > c# btw lol.

You should go through some tutorials first. There are some available on Unity Technology’s site, and more elsewhere.

–Eric

I started with the FPS tutorial first, and it was very helpful.
http://unity3d.com/support/resources/tutorials/fpstutorial

By “character rendering” maybe you want to make a more 3rd person / rpg type game. The Lerpz platformer tutorial worked to get me started. There’s a cute 3d character that is textured and animated in the tutorial, and it goes over some camera scripting:

For more camera scripting I would go to this forum thread about World of Warcraft style camera movement:

http://forum.unity3d.com/viewtopic.php?t=18073&postdays=0&postorder=asc&start=0

For the engine itself: Scripts need to be attached to game objects inside your scene to be ‘on.’ So create an empty game object, then drag and drop your script on top of it and it will run when the game starts.

Use the manual:

The class reference:

The wiki:
http://www.unifycommunity.com/wiki/index.php?title=Main_Page

and Unity Answers:

Good Luck!