Where to store user preferences and save game files

Can someone point me to good information (or offer tips) on where to best store user preferences files for a unity project on windows and Mac OS? (For instance how to comply with the new App Store sandboxing rules, and follow the standards for Windows 7)

I’ve never done this before and want to get it right. Ditto for saved game files. I’m using C#, and currently thinking of using XML for the preferences and saves. I’d also like to stay away from PlayerPrefs.

Thanks!

You can save user preferences files in applicaiton.datapath as XML,text file (make json and call in ur script according ur requirement) or small sqlite DB file.