Where's the lightmap exposure slider in the debug view?

I’ve updated to the Beta 11 and now there’s no slider for the exposure control when in the “Baked Lighting” mode. Where is it?

Thanks for pointing this out @Passeridae . We were able to reproduce the issue and are investigating. I’ll share an Issue Tracker link here when it becomes available.

Edit: Issue Tracker link https://issuetracker.unity3d.com/product/unity/issues/guid/1366159/