I am making a 2d game with layers of tilemaps. I need a navmesh solution that provides runtime generation of the navmesh due to changes in the tilemap sprites at runtime (eg. chop tree, replace tree tile with grass tile, regenerate navmesh so player can walk on grass tile created). The Asset store sale is on and I want to purchase the right solution for my game. I want a good, well-featured and complete pathfinding/navigation solution.
Thanks.