I am currently working on 3 different games, all of which are very early in development despite being worked on for (at least) 2 months. this is because I am constantly switching between them all and don’t really concentrate on one specifically. I am torn between which one to concentrate on so I can actually finish it. These are the games:
DogFight- A 2.5D sidescrolling wave-based plane combat game designed to look 8-bit with the ability to drop out your plane and take over any one you drop onto. Also it will (Hopefully) include LAN multiplayer
Warfare- An FPS base-building game with a very large map and advanced AI. It has more freedom than a regular FPS (I.E.You are able to fly and drive freely and are also able to blindfire and walk around in aircraft while in flight). If possible, I would like to add internet multiplayer
ADAPT- A hybrid FPS-RTS game with a map that changes during gameplay that allows you to “jump-in” any unit/squad and command them. It also contains land vehicles and aircraft that you can get into or command your squad to mount. The loadouts are fully customizable from the main menu and are unique for each of the 9 subclasses (of 3 sides). Again, I would prefer to have internet multiplayer