is it faster to move an object by incrementing it’s ‘transform.position’ or adding force to a rigidbody?
speed=distance/time
I would imagine that the “no physics” approach would be less runtime overhead,
is it faster to move an object by incrementing it’s ‘transform.position’ or adding force to a rigidbody?
speed=distance/time
I would imagine that the “no physics” approach would be less runtime overhead,