Which is the best way to isolate a model of a scene

I’m working in a game which allows you to select one of the Meshes of a given scene and isolate it to personalise.

I.e.: We have a living room with its furniture and I want to be able to isolate the couch in a different view to apply different textures.

My Unity knowledge is still limited, so I’m not sure if transitioning to a new Scene where the couch will be the only object is the way to go, or if there is a different alternative.

Also, I was thinking about iterate along all the other meshes in the scene but the couch and hide them, but this solution doesn’t look as good as creating a new scene.

Which should be the best way to achieve something like this?

hello ,
you can use layer masks for this kind of situations.

check this links: