Which LandScape Mode? Palm Blocks iPhone Speaker

Hi all,

Has anyone else had a similar issue when they have created a “Landscape Right” (Although not right specific) game and it has music/sfx enabled, they move the player with one hand and thumb, but block the iPhone speaker with there palm - this causing volume to decrease and I can almost feel the speaker volume against my palm. (iOS Hard Acceleration enabled on the files, although the file setting should not make a difference I assume)

Any suggestions?

What kind of advice are you looking for? It’s a physical limitation due to the way this handheld device and many others are designed.

Yes you are correct, I just wanted to know if anyone has had any solutions such as changing the volume and sound setting.
Anyway I be honest I’m not sure but wanted to raise the issue here to see what people think.