which Lightmode for unlit shaders?

Just one short questions:

I have a couple of shaders that are not affected by light - they’re just lightmap*texture… what Lightmode should I choose?

Just omit the tag (the default is VertexOrNone). And use Lighting Off command (though that can also be omitted, as lighting is off by default).

Link is dead

Although this question comes from 13 years ago, I still wanna know.:frowning: