I have an idea for a multiplayer game and I may decide to make a prototype. I’ve not done any multiplayer game coding apart from a very simple rock, paper, scissors with php/mysql, and nothing at all in Unity.
It’s pretty simple:
- Players join a lobby until the required number of players has been reached.
- The game begins and each player is presented with the same task (a Round).
- After a period of time the Round ends and players are given a score.
- Repeat x times (x Rounds).
- Finally, rewards are given based on total score over all Rounds.
Any suggestions with which service to investigate using would be appreciated. Is the new Unity Multiplayer in 5.2 a viable option for this kind of thing?