I am trying the new UI features of 2019.1.0a10 and I’ve found that editor controls are in both namespaces.
What are the differences between both and which namespace should be used ?
Thanks !
I am trying the new UI features of 2019.1.0a10 and I’ve found that editor controls are in both namespaces.
What are the differences between both and which namespace should be used ?
Thanks !
Absolutely ONLY use the non-Experimental UnityEditor.UIElements namespace in 2019.1 and going forward. The experimental namespaces will be removed soon. They both exist right now for totally internal reasons and it’s not a state we want to ship with.
Didn’t know this! Thank god I completely randomly entered this post. Already fixed it. Thanks!
I was doing the exact opposite
thanks for the info !