Which of UnityEditor.UIElements and UnityEditor.Experimental.UIElements to use ?

I am trying the new UI features of 2019.1.0a10 and I’ve found that editor controls are in both namespaces.

What are the differences between both and which namespace should be used ?

Thanks !

Absolutely ONLY use the non-Experimental UnityEditor.UIElements namespace in 2019.1 and going forward. The experimental namespaces will be removed soon. They both exist right now for totally internal reasons and it’s not a state we want to ship with.

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Didn’t know this! Thank god I completely randomly entered this post. Already fixed it. Thanks!

I was doing the exact opposite :slight_smile: thanks for the info !