I am currently working on 2.5D puzzles platformer game with a gameplay similar to games such as Inside, Limbo and Little Nigthmares.
As I am working on my own, I am searching for ways to work more easily and faster.
I would like an asset wich allows me to easily add my scripts, animations and designs to the already existing ones. Of course, good support from the asset developper is crucial.
I did a bit of research and found out that PLaymaker and Node Canvas might be what I am looking for.
I don’t know if this matters or not but I am working on mac OSX.
However, it is idfficult to chosse between one of them because they both look great!
Because I cannot afford to buy them both to try them out, I am relying on your experience.
So wich one would you think is more suitable for my project?
For example, my character should be able to do basic actions such as walking, running, jumping, hiding, falling, swinging on a rope, pushing a box, grabbing an edge, climbing, dying, etc. (no need for fighting, just maybe sometimes struggling).
Ennemies should be able to do the same actions and also be able to catch/kill the main character (Zombie-like AI).
If you want or need more details about my project, please reach me on my Unity profile.
Thanks in advance for your help and guidance!