My experience with project-oriented IDEs is that there are usually one or two files or folders that are machine-specific. Often they store absolute paths to project resources and the like, and if your paths aren’t the same on machine #2, the project doesn’t work, or in the best case you recommit files every time you swop machines.
So my question is: are there files like this in a Unity project folder and if so, which ones are they?
Alternatively, does Unity’s version control integration [1] handle this?
[1] Is this present in free version?