I’m working on a 3d game, only portrait, in the canvas which reference resolution should I use? thank you!
We don’t have anywhere near enough information to answer this. If there was “one right answer” Unity would just use it, you wouldn’t even get an option. You need to tell us something more about your use case.
Are you planning on releasing this on any particular device? Tablets? Phones? Which ones? All of them? Is this a game or a productivity app? How detailed will your UI be? And on and on.
Generally, the best thing to do is to pick a device you want to use as your primary device (likely whatever phone you have, since that’s what you’ll probably be testing with) and use that, but there’s plenty of little reasons you might choose something different.
It’s a 3d game, for phones and tablets all types. And the Ui is very simple
In that case, you’re way overthinking this. Pick a phone to test with and use its resolution, it could not possibly matter less.
thank you!!