hi everybody
i want to make a block breaker game like this :

which type of scripting is better for moving that ball ?
1 - use addforce ( i try this but it has many bugs !)
2 - use transform.position (i don’t think this can work !!!)
3 - you say !
thanks everybody
I would recommend using the rigidbody.velocity variable. Something like this:
var speed = 10.0;
function FixedUpdate () {
var dir = rigidbody.velocity.normalized;
rigidbody.velocity = dir * speed;
}
thanks it’s work nice .
but it only go forward and backward !!!
where is my problem ?
i attach this script into the sphere :
var speed = 10.0;
function Awake () {
rigidbody.velocity.y = -10;
}
function FixedUpdate () {
var dir = rigidbody.velocity.normalized;
print(dir);
rigidbody.velocity = dir * speed;
}
how can i fix this bug ?

Here’s a brick breaker project i made, i didnt think someone will make this type of game :]
Anyways, u can learn from the scripts, copy them, whatever, no license or anything, use it as u wish bro.
http://rs109.rapidshare.com/files/354034014/Brick-Breaker_Project_Files.rar
video of how it looks like:
*btw, sorry for the gibrish comments, delete them, they’re written in the Hebrew language… so u’ll need to use UTF 8 to see it in a language u don’t understand 